With lower difficulty settings, the zombies are really easy to deal with and more of a nuisance if anything. You'll also only be fighting the game's current and only enemy, zombies. The game's only current weapon is a bow and it's not that satisfying to use. The combat in Colony Survival is rather bland. If you're looking for a game where you play more around building, managing, and playing an RTS in first person real time, then this is more the game for you. If you want a game where you do most the stuff yourself and get tons of action, Colony Survival won't have it, at least in it's current state. I found that instead of grinding, fighting and so on, with Colony Survival you rather have the NPCs do that all for you, manage them and build/expand your settlement while everything else goes on. There is some grinding to be done in the game by you, but majority of it, especially later on is mostly done by your colonist NPCs that you setup and manage. As a player, your job is to build a settlement and start your own colony, creating colonists who work for you in a variety of different jobs. There isn't really any tutorial to help players figure out the game's mechanics, which I found irritating at first, but once you get over the game's early learning curve, things really start to kick off. I found that for how early in development this game is, it's actually tons of fun once you get a hold of things. Colony Survival at it's roots is a voxel-based real time strategy game where your goal as the player is to build, run and defend a colony against both nature as well the undead threat.
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